Simple Game Maker
Version: 2.0 | Module | Status |
Game Creator 2 integration | Done | |
| Copy components | Done | |
Hierarchy color | Done | |
~Closed~ | ||
Version: 1.9 | Module | Status |
| AI Path Renderer | Done | |
Runtime Animation Preview | Done | |
PlayerController2 | Done | |
Separator and Comment | Done | |
Search in Separator Comments | Done | |
Component Buttons | Done | |
~Closed~ | ||
Version: 1.8 | Module | Status |
EnableChildren | Done | |
DisableChildren | Done | |
intVarObserver | Done | |
floatVarObserver | Done | |
logic_start_sequence_once | Done | |
PolygonCounter | Done | |
rel_on_float_equalsVar | Done | |
rel_on_int_equalsVar | Done | |
Rope | Done | |
SetYAxisTowardsTarget | Done | |
PlayerController | Done | |
SkyboxChange | Done | |
ObjectSelectorWindow | Done | |
~Closed~ | ||
Version: 1.7.6 | Module | Status |
Simple Utils - Room Generator improvements | Done | |
| Prefab updates | Done | |
~Closed~ | ||
Version: 1.7.5 | Module | Status |
| Is Int stored | Done | |
Logic Random Active | Done | |
| Object create 3 | Done | |
| New Simple Editor Utils! | ObjectsInCircleGenerator | Done |
PutObjectToGround | Done | |
RoomGenerator | Done | |
SineFloor | Done | |
SnapObjectToClosest | Done | |
StairwayGenerator | Done | |
New Simple Runtime Utils! | DestroyObjects | Done |
Fit3D | Done | |
FollowNearestByTag | Done | |
InvokeEvent | Done | |
PingPongLightColor | Done | |
PingPongLightIntensity | Done | |
PingPongScale | Done | |
PingPongX | Done | |
PingPongY | Done | |
PingPongZ | Done | |
Rotate3D | Done | |
ScaleWithMusic | Done | |
SlideShow | Done | |
~Closed~ | ||
Version: 1.7 | Module | Status |
| Game Creator 1 integration | Done | |
| Audio pause | Done | |
| Audio is playing | Done | |
| Create object2 with random trasform offset | Done | |
| Look at from variable | Done | |
| Is Int variable exists | Done | |
| Remove Int variable | Done | |
| Transform lock by values (in sequence) | Done | |
| ~Closed~ | ||
Version: 1.6.5 | Module | Status |
Inspector icons | Done | |
Transform lock (in sequence) | Done | |
Random objects at spawn point | Done | |
Wait from var | Done | |
Material scroll | Done | |
Change materials on objects | Done | |
~Closed~ | ||
Version: 1.6 | Module | Status |
Runtime ScreenShot | Done | |
| Lane movement | Done | |
Lane movement with screen left/right | Done | |
| Set Collision detection | Done | |
| Set Kinematic | Done | |
Set isTrigger | Done | |
| Set Children active | Done | |
| BugFix for SimpleGM script mobile build | Done | |
| ~Closed~ | ||
Version: 1.5.1 | Module | Status |
[Bugfix] object_move_relatively deltaTime correction | Done | |
~Closed~ | ||
Version: 1.5 | Module | Status |
Navmesh- Patrol | Done | |
| Health system | Done | |
| Navmesh- Point and Click | Done | |
Navmesh- Point and Click with selected Tag | Done | |
Navmesh- Attack | Done | |
Navmesh- Random patrol | Done | |
| Object fade | Done | |
~Closed~ | ||
Version: 1.4 | Module | Status |
| Rotate with mouse | Done | |
| Transform lock (position, rotation) | Done | |
| Average FPS | Done | |
| Play audio range | Done | |
| Start sequence with name | Done | |
| Smooth LookAt | Done | |
Object explosion | Done | |
Mesh combiner | Done | |
Editor window (quick access to scripts) | Done | |
| Smooth follow | Done | |
| Loop cycle | Done | |
| [Changes] No declaration needed when you create or set a variable | Done | |
~Closed~ | ||
Version: 1.3 | Module | Status |
Object pooling | Done | |
Set animation parameter | Done | |
Animation recorder (position, rotation, scale) | Done | |
| Store object state (position, rotation, scale) | Done | |
| Set parent | Done | |
| Random sphere Vector3 | Done | |
| Random audio clips | Done | |
| Attach game object | Done | |
| Set cursor visibility | Done | |
| Set tag | Done | |
| isActive | Done | |
| hasTag | Done | |
camera_fade_out_in new parameter | Done | |
| Bugfix text_message rotation | Done | |
Bugfix animation_bool_parameter | Done | |
| These also exist standing alone (without logic prefix) on_collision_enter_tag on_collision_exit_tag on_trigger_enter_tag on_trigger_exit_tag | Done | |
| New Camera folder (scripts are from Transform folder) | Done | |
~Closed~ | ||
Version: 1.2 | Module | Status |
| Object scale | Done | |
Light color and intensity | Done | |
| 3D text message | Done | |
| Object move forward | Done | |
| 3rd person camera | Done | |
AI- Object can see | Done | |
| Is moving and Velocity | Done | |
| UI bool text | Done | |
| Application quit | Done | |
| Open URL | Done | |
~Closed~ | ||
Version: 1.1 | Module | Status |
Mouse click on object by Tag | Done | |
Material changing | Done | |
| Logic builder from editor | Done | |
Rotate around another | Done | |
| Camera shake | Done | |
| Camera fade | Done | |
| Tag count | Done | |
| Delete by Tag | Done | |
| Simple endless road | Done | |
| Add/Remove Rigid body | Done | |
| ~Closed~ | ||
| Version: 1.0 latest | Module | Status |
| Animation control | Done | |
| Time scale | Done | |
| Music bpm event | Done |